Top 10 New Comic Book Releases This Week 9/9/2026
We count down our top 10 new comic books released this week. We think you will want to add these to your collection. Click Affiliate Link under each comic book to order from MyComicShop.com. Make sure you check back each week for our Top 10 Comic Book Releases.


Introduction
This week has brought an exciting array of new comic book releases from Marvel, D.C., Image, and other publishers that have captured the imagination of readers worldwide. This blog post counts down our top ten picks for the week, each showcasing remarkable storytelling and striking artwork. Make sure to check back every week for our Top 10 Hot New Comic Books List. We want to thank MyComicShop.com for partnering with us on this venture.
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10. Doomquest #4 – Can Doom Rewrite His Own Destiny?
Victor Von Doom has spent his life believing that he alone knows what is best—but what happens when he gets the opportunity to prove it by rewriting his own past? Doomquest #4 sends Doom on perhaps his most personal journey yet, placing his adult consciousness inside his childhood body and giving him the chance to avoid the choices, tragedies, and rivalries that helped create Doctor Doom.
About the Comic
Doom finds himself somewhere he never expected: back inside the body of his childhood self. Once again, he's an orphaned boy with no power, status, or resources beyond what he can scrape together—but this time he possesses something his younger self never had: complete knowledge of the future.
That knowledge gives Victor an extraordinary opportunity. Rather than repeat the decisions that eventually lead him across the ocean to America, his fateful meeting with Reed Richards, and the accident that leaves him disfigured, Doom can choose another path.
Most importantly, he can remain in Latveria with Valeria, his first and only love. Doom finally has an opportunity to discover whether different choices could have produced the life he believes he deserved—but changing destiny may come with consequences even Victor Von Doom isn't prepared to pay.
A Deep Dive
Doom's adult consciousness is placed inside his childhood body, giving him the knowledge necessary to potentially rewrite his entire life.
Victor can now reconsider the decisions and battles that ultimately transformed an orphaned Latverian boy into Doctor Doom.
One of the biggest potential changes involves avoiding his journey to America, where he would eventually meet his hated rival Reed Richards and suffer the accident that disfigures him.
Staying in Latveria gives Victor another chance at a life with Valeria, offering him something his pursuit of power could never truly replace.
Rather than simply presenting an alternate history, the story promises a deeply personal examination of Victor Von Doom himself and the decisions that shaped the man he became.
Doom may be able to manufacture a better outcome for his younger self, but the victories he creates come with a price he must pay to keep them, suggesting rewriting his history won't be without serious consequences.
Creators: Writers: Ryan North; Artists: Francesco Mobili.
Cover Art Highlight: Alex Ross.
Target Audience
Doctor Doom fans interested in exploring Victor Von Doom's origins and psychology.
Fantastic Four readers fascinated by the history between Doom and Reed Richards.
Fans of alternate-history stories built around changing pivotal moments in a character's past.
Readers following Ryan North's Doomquest and its exploration of one of Marvel's most complex villains.
Summary
Doomquest #4 asks a fascinating question: if Victor Von Doom could live his life again knowing everything that went wrong, could he actually create a better future? By returning Doom to his childhood and giving him another chance with Valeria, while potentially avoiding Reed Richards and the accident that helped define his destiny, this September 9 issue turns Doomquest inward for an intensely personal examination of the man behind the armor. Written by Ryan North with interior art by Francesco Mobili and a main cover by Alex Ross, the real mystery may not be whether Doom can change his past—but whether Victor Von Doom is capable of changing himself.
👉 Add Doomquest #4 to your collection today.
9. Batman and Robin: Year One – Dynamic Duos #2 – Robin Undercover!
Robin goes undercover in Batman and Robin: Year One – Dynamic Duos #2, but gathering intelligence from inside Gotham's dangerous gang of kids could force the Boy Wonder to make an impossible choice. To earn the trust of the group's mysterious leader, Robin may have to prove himself by crossing the one line Batman has taught him never to cross.
About the Comic
Robin has successfully done what Batman needed him to do: infiltrate the gang of kids terrorizing Gotham City. But getting inside the organization is only the beginning. If Robin wants the information necessary to uncover who's really running the group and what they're planning, he'll need to get much closer to its leadership.
That means earning their trust—and proving that he belongs among them.
The deeper Robin gets into his undercover assignment, the more dangerous that test becomes. The person in charge may demand something that puts Robin directly at odds with Batman's code, forcing the young hero to decide how far he's willing to go to maintain his cover.
With Robin operating largely from inside the threat rather than alongside Batman, Dynamic Duos #2 puts the Boy Wonder's judgment and commitment to Bruce's teachings under the microscope while continuing this new exploration of the Dynamic Duo's early years.
A Deep Dive
Robin is undercover, having successfully infiltrated the gang of young criminals causing trouble throughout Gotham.
Getting inside isn't enough—Robin must move deeper into the organization if he hopes to discover who's really calling the shots.
To gain the leader's confidence, the Boy Wonder will have to prove his worth, potentially placing him in a situation where maintaining his cover conflicts with everything Batman has taught him.
The central dilemma asks how far Robin should go in pursuit of the greater good—and whether breaking Batman's code can ever be justified to complete a mission.
The undercover setup gives Robin an opportunity to operate independently, testing whether he can make the right decisions when Batman isn't standing beside him.
As the second chapter of the 12-issue Dynamic Duos series, the story continues exploring the formative years of Batman and Robin's partnership and the challenges that helped define their relationship.
Creators: Writers: Mark Waid, Chris Samnee; Artists: Chris Samnee.
Cover Art Highlight: Chris Samnee.
Target Audience
Fans of Batman and Robin's classic Dynamic Duo partnership.
Readers interested in stories exploring Robin's early development as a hero.
Fans of undercover stories that challenge a hero's moral boundaries.
Readers following Mark Waid and Chris Samnee's exploration of Batman and Robin's early years.
Summary
Batman and Robin: Year One – Dynamic Duos #2 puts Robin in a difficult position as his undercover mission requires him to earn the trust of the young gang he's infiltrated. The closer he gets to the group's leader, the greater the possibility that he'll be asked to violate Batman's code to maintain his cover. Written by Mark Waid and Chris Samnee, with Samnee providing the interior artwork and main cover, this September 9 chapter puts the spotlight firmly on Robin and tests just how much the young Boy Wonder has learned about what it truly means to be Batman's partner.
👉 Add Batman and Robin: Year One – Dynamic Duos #2 to your collection today.
8. Supergirl #17 – Family Feud in Time!
The Kingdom of Zod conflict takes Supergirl somewhere even more dangerous than the Kryptonite Kingdom—straight into Krypton's past. In Supergirl #17, Kara and Ursa find themselves locked in a time-traveling battle where their personal feud could have consequences for history itself, while the rest of the Super-Force struggles against Zod's deadly K-Zone in the present.
About the Comic
Following the shocking events of the previous month's crossover, Supergirl and Ursa have been thrown back into Krypton's past. Their hostility toward one another hasn't disappeared along the way, leaving the two powerful Kryptonians battling each other while simultaneously trying to avoid becoming stranded in another era.
There's an even greater danger hanging over their confrontation: changing history. Kara and Ursa must be careful that their actions don't accidentally rewrite the timeline, turning their personal battle into a crisis capable of affecting far more than either of them intended.
Meanwhile, things aren't going much better for the Super-Force. Its members are scattered—some imprisoned inside the Kryptonite Kingdom, others injured, and those still capable of fighting are struggling to contain the spread of Zod's deadly K-Zone. With Kara trapped in the past, the crisis in the present continues to grow.
A Deep Dive
Supergirl and Ursa travel into Krypton's past, putting Kara face-to-face with the history of her lost homeworld.
The longstanding hostility between Kara and Ursa erupts into a time-traveling confrontation, but fighting each other could make their predicament even worse.
Both characters must avoid becoming lost in time while also ensuring their actions don't accidentally rewrite Kryptonian history.
Back in the present, the Super-Force has been fractured, with members imprisoned, injured, or still desperately fighting.
Zod's K-Zone continues to spread, leaving the remaining heroes facing what appears to be a losing battle to contain the threat.
The combination of time travel, Krypton's past, and the expanding K-Zone crisis makes this another important chapter in the larger Superman-family storyline. The issue is identified in DC's September solicitations as Kingdom of Zod: Part Five.
Creators: Writers: Sophie Campbell; Artists: Joe Quinones, Bruno Frenda.
Cover Art Highlight: Lucas Meyer.
Target Audience
Supergirl fans following Kara's latest adventures.
Readers following the larger Kingdom of Zod storyline.
Superman-family fans interested in Krypton, Ursa, Zod, and the Super-Force.
Readers who enjoy superhero stories involving time travel, alternate outcomes, and the dangers of changing history.
Summary
Supergirl #17 sends Kara and Ursa into Krypton's past, where their personal feud threatens to become a much bigger problem if either woman accidentally changes history. At the same time, the Super-Force is falling apart in the present as Zod's dangerous K-Zone continues to spread. Written by Sophie Campbell with interior art by Joe Quinones and a main cover by Lucas Meyer, this September 9 chapter adds time travel to the already escalating Kingdom of Zod conflict and leaves Supergirl fighting to protect not only the present, but potentially the past as well.
👉 Add Supergirl #17 to your collection today.
7. Wolverine #27 – Savage Journey!
Wolverine is heading far beyond familiar territory in Wolverine #27, where Logan finds himself caught in a conflict that may require the kind of brutal solution only he can provide. Even more concerning, Wolverine enters this fight down a set of claws, while the mysterious Savage Champions join the action for a journey that promises to push the mutant warrior into dangerous new territory.
About the Comic
Logan's latest journey takes him “far beyond the fields we know,” pulling Wolverine away from familiar surroundings and into a conflict uniquely suited to his particular set of skills.
Whatever awaits him, Wolverine won't be entering the battle at full strength. He's down a set of claws, creating an unusual disadvantage for a hero accustomed to relying on his adamantium weapons when negotiations inevitably break down.
But Logan won't be alone. Wolverine #27 features the Savage Champions, adding another intriguing element to this new adventure and suggesting Wolverine is about to encounter a very different group of warriors as he attempts to settle a conflict the only way he knows how.
A Deep Dive
Wolverine's journey takes him far beyond familiar territory, throwing Logan into an entirely new conflict.
Logan is uniquely positioned to settle the battle, but resolving it may require Wolverine to fall back on his most brutal instincts.
Wolverine enters the conflict down a set of claws, leaving the normally formidable mutant warrior with an unexpected physical disadvantage.
The issue features the Savage Champions, bringing a new group into Logan's increasingly unpredictable adventure.
The mysterious setting and unusual circumstances give the story an adventure-driven feel while keeping Wolverine's raw fighting ability at the center of the action.
With a Parental Advisory rating, the issue looks set to embrace the harder-edged action expected from Wolverine when he's forced into a fight with few easy solutions.
Creators: Writers: Saladin Ahmed; Artists: Julius Ohta.
Cover Art Highlight: Dan Panosian.
Target Audience
Wolverine fans following Logan's latest adventures.
Readers interested in the mysterious Savage Champions.
Fans of Wolverine stories that place Logan in unfamiliar environments and force him to rely on his instincts.
Readers looking for harder-edged Marvel action featuring Wolverine at a disadvantage.
Summary
Wolverine #27 sends Logan on a “Savage Journey” into unfamiliar territory, where a conflict only Wolverine can settle awaits him—and he'll have to do it while down a set of claws. The appearance of the Savage Champions adds another intriguing wrinkle to the adventure, while Logan's physical disadvantage could force him to prove that there's much more to Wolverine than his adamantium weapons. Written by Saladin Ahmed with interior art by Julius Ohta and a main cover by Dan Panosian, this September 9 issue looks ready to throw Wolverine into another brutal fight where survival is anything but guaranteed.
👉 Add Wolverine #27 to your collection today.
6. Barbara Gordon: Breakout #5 – Nowhere to Run, Nowhere to Hide!
The mystery inside Supermax takes another dangerous turn in Barbara Gordon: Breakout #5 as a fresh attack forces Barbara to question everything she thought she understood about the murders surrounding her. With a new political prisoner suddenly trapped at the center of the conspiracy, Barbara faces an increasingly unsettling reality: inside Supermax, there may truly be no one she can trust.
About the Comic
Barbara Gordon has been trying to piece together the truth behind the murders occurring inside Supermax, but another attack threatens to tear apart the conclusions she's already reached. Evidence she thought she understood may no longer fit, forcing Barbara to reevaluate the mystery while surviving within one of the most dangerous environments imaginable.
Complicating matters is the arrival of a new political prisoner who unexpectedly becomes caught in the middle of the unfolding mystery. Whether this newcomer holds answers, represents another target, or introduces an entirely new complication remains to be seen.
With threats seemingly coming from every direction, Barbara's greatest asset remains her ability to analyze a situation and uncover connections others miss. But solving this case becomes considerably harder when she can no longer be certain which people—or which pieces of evidence—she can actually trust.
A Deep Dive
Another attack inside Supermax forces Barbara to reconsider what she believes she knows about the murders.
The investigation grows increasingly complicated as previous assumptions surrounding the killings are called into question.
A new political prisoner enters Supermax and becomes trapped directly in the center of the mystery.
With danger coming from within the prison itself, Barbara must continue investigating while also worrying about her own survival.
Trust becomes one of the issue's central concerns, as Barbara can no longer be certain who is telling the truth or where the next attack might come from.
The story continues leaning into the prison mystery and conspiracy elements that have defined Barbara Gordon: Breakout, putting Barbara's intelligence and investigative abilities at the forefront.
Creators: Writers: Mariko Tamaki; Artists: Amancay Nahuelpan.
Cover Art Highlight: Karl Kerschl.
Target Audience
Fans of Barbara Gordon and Gotham's extended Bat-Family.
Readers following the mysteries surrounding Supermax.
Fans of prison thrillers, conspiracies, and murder mysteries within the DC Universe.
Readers following Mariko Tamaki and Amancay Nahuelpan's Barbara Gordon: Breakout.
Summary
Barbara Gordon: Breakout #5 tightens the walls around Barbara as another violent attack undermines everything she thought she knew about the murders inside Supermax. The arrival of a new political prisoner adds another unpredictable piece to the puzzle, while Barbara must determine who she can trust before the mystery claims another victim. Written by Mariko Tamaki with interior art by Amancay Nahuelpan and a main cover by Karl Kerschl, this September 9 chapter continues to put Barbara's investigative skills to the test in a place where there is nowhere to run, nowhere to hide, and no one to trust.
👉 Add Barbara Gordon: Breakout #5 to your collection today.
5. Punisher #8 – Target: Wade Wilson!
Frank Castle has a new target in Punisher #8, and this time it's none other than Wade Wilson—Deadpool. As the “Big Guns” crossover continues, two of Marvel's most unpredictable antiheroes are manipulated into a collision course by a mysterious player working behind the scenes, turning what should already be an explosive confrontation into something far more dangerous.
About the Comic
Punisher versus Deadpool sounds like a recipe for chaos all by itself. Frank Castle and Wade Wilson have very different approaches to violence, justice, and just about everything else, and Punisher #8 finally puts the two at odds as the spectacle of the summer rolls on.
But their confrontation isn't happening by accident. A mysterious interloper appears to be manipulating both circumstances and people, deliberately steering Frank and Wade toward one another. Someone wants these two dangerous men fighting, and discovering why could prove just as important as surviving the battle itself.
This issue also serves as “Big Guns” Part Two, continuing directly from Wade Wilson: Deadpool #8. That crossover connection makes the showdown part of a larger mystery rather than simply another Punisher-versus-Deadpool brawl.
A Deep Dive
Frank Castle targets Wade Wilson, putting Punisher directly against Deadpool in what promises to be an explosive confrontation.
The battle continues the “Big Guns” crossover, with Punisher #8 serving as the second chapter following Wade Wilson: Deadpool #8.
Someone is secretly manipulating events and people, suggesting Frank and Wade may be pieces in a much larger game.
Neither antihero appears to fully understand what's happening behind the scenes, potentially allowing the real enemy to benefit while Punisher and Deadpool focus on each other.
The dramatically different personalities and methods of Frank Castle and Wade Wilson should make their reluctant collision especially volatile.
With the mysterious mastermind still operating from the shadows, the issue sets up a larger conflict that continues beyond this initial Punisher/Deadpool showdown.
Creators: Writers: Benjamin Percy; Artists: José Luis Soares Pinto.
Cover Art Highlight: David Marquez.
Target Audience
Punisher and Deadpool fans eager to see Frank Castle and Wade Wilson collide.
Readers following the “Big Guns” crossover.
Fans of Marvel's more violent, unpredictable antiheroes.
Readers interested in discovering who is manipulating Frank and Wade—and what the mysterious mastermind ultimately wants.
Summary
Punisher #8 brings together two of Marvel's most dangerous antiheroes as Frank Castle sets his sights on Deadpool, but their confrontation may be exactly what someone else wants. As “Big Guns” Part Two, the September 9 issue expands the showdown into a larger mystery involving an unseen player manipulating both men toward disaster. Written by Benjamin Percy with interior art by José Luis Soares and a main cover by David Marquez, this chapter promises plenty of Punisher-versus-Deadpool action while raising the bigger question of who is really pulling the strings.
👉 Add Punisher #8 to your collection today.
4. The Fury of Firestorm #6 – Pittsburgh Faces Atomic Destruction!
The situation in Pittsburgh reaches a terrifying breaking point in The Fury of Firestorm #6 as Firestorm threatens to dismantle the entire city atom by atom. With Ronnie Raymond trapped under the Firestorm Matrix's control, Firehawk may be the only person capable of reaching him before Pittsburgh—and everyone still inside it—is torn apart at the molecular level.
About the Comic
Firestorm has Pittsburgh trapped, and the Nuclear Man's frightening abilities have turned an entire city into a potential casualty. Ronnie isn't simply threatening destruction—he's preparing to systematically dismantle Pittsburgh atom by atom, demonstrating just how dangerous Firestorm's powers can become when they're no longer under his control.
Standing between Ronnie and catastrophe is Firehawk. Her mission isn't simply to defeat Firestorm; she must somehow break through the influence of the Firestorm Matrix and reach the person still buried somewhere inside.
The stakes are enormous because stopping Firestorm through brute force may not be enough. Firehawk must find a way to bring Ronnie Raymond back before his powers transform Pittsburgh beyond repair, setting up an intensely personal confrontation at the center of a citywide disaster. The issue is the sixth chapter of the current eight-issue series.
A Deep Dive
Pittsburgh is trapped by Firestorm, putting an entire city at the mercy of one of the DC Universe's most potentially devastating powers.
Firestorm intends to begin dismantling Pittsburgh atom by atom, escalating Ronnie's situation from a personal crisis into a massive threat.
Firehawk becomes the city's best hope, but saving Pittsburgh means somehow reaching Ronnie rather than simply overpowering Firestorm.
The Firestorm Matrix's control over Ronnie remains at the heart of the conflict, raising the question of whether enough of Ronnie remains to be reached.
Firehawk faces a race against time as she attempts to break through the Matrix before Firestorm reaches the point of no return.
The issue continues the series' exploration of Firestorm's incredible powers from a frightening perspective—showing what could happen when someone capable of manipulating matter at an atomic level loses control.
Creators: Writers: Jeff Lemire; Artists: Rafael De Latorre.
Cover Art Highlight: Rafael De Latorre.
Target Audience
Firestorm fans following Ronnie Raymond's increasingly dangerous transformation.
Readers interested in Firehawk and her attempt to save Ronnie from the Firestorm Matrix.
Fans of superhero stories built around enormous powers spiraling dangerously out of control.
Readers following Jeff Lemire and Rafael De Latorre's new interpretation of Firestorm.
Summary
The Fury of Firestorm #6 brings the crisis in Pittsburgh to a terrifying new level as Ronnie Raymond prepares to dismantle the city atom by atom. With Firestorm under the Matrix's control, Firehawk must accomplish something far more difficult than defeating him—she must find a way to reach Ronnie before thousands of lives are lost. Written by Jeff Lemire with Rafael De Latorre providing both the interior artwork and main cover, this September 9 chapter looks set to deliver one of the biggest confrontations of the series as the battle to save Ronnie becomes a battle to save an entire city.
👉 Add The Fury of Firestorm #6 to your collection today.
3. Spawn 77 #1 – The Original Spawn Finally Comes to Life!
Nearly five decades before Spawn became one of the most recognizable characters in independent comics, a teenage Todd McFarlane first conceived the character in 1977. Now, Spawn 77 #1 reaches back to those earliest ideas for a completely different interpretation of the Hellspawn, as McFarlane teams with acclaimed artist Mark Spears to bring the original 1977 Spawn concept into comics for the first time.
About the Comic
In 1977, a 16-year-old Todd McFarlane began developing the character who would eventually become Spawn. Long before Spawn #1 arrived in 1992—and before the character expanded into animation, toys, games, and a worldwide franchise—there was that original teenage concept.
Spawn 77 #1 goes back to the beginning and asks what that earliest version of Spawn could look like fully realized. Rather than simply retelling the story readers already know, McFarlane and Spears are introducing a new interpretation inspired by McFarlane's original 1977 design and ideas.
The result launches a new three-issue miniseries within the Spawn Universe, with Spears providing fully painted interior artwork. The extra-length debut runs 64 pages, giving the creative team plenty of room to establish this wickedly different version of Spawn.
A Deep Dive
Spawn 77 reaches all the way back to Todd McFarlane's original concept for Spawn, created when McFarlane was a teenager in 1977.
This isn't simply another adventure starring the familiar modern Spawn. The series presents a new take on the character inspired by McFarlane's earliest vision.
Most importantly for collectors, Image Comics confirms that the miniseries marks the first official comic-book appearance of McFarlane's original 1977 Spawn design.
Spawn 77 #1 launches a three-issue limited series and features an extra-length 64-page debut.
Mark Spears makes his Spawn Universe interior-art debut, bringing his horror-influenced style to the series with fully painted artwork.
The debut also arrives with an extensive lineup of covers, including artwork from Mark Spears, Todd McFarlane, and Emma Ríos, along with several McFarlane incentive variants based around the original 1977 concept.
Creators: Writers: Todd McFarlane, Mark Spears; Artists: Mark Spears.
Cover Art Highlight: Mark Spears.
Target Audience
Spawn fans interested in the earliest roots of Todd McFarlane's iconic character.
Readers looking for a dramatically different interpretation of Spawn.
Mark Spears fans eager to see his fully painted interior work within the Spawn Universe.
Collectors watching for notable first appearances and historically significant additions to Spawn mythology.
Summary
Spawn 77 #1 isn't simply another new Spawn series—it's an opportunity to see the character's history come full circle. Nearly 50 years after Todd McFarlane first imagined Spawn as a teenager, his original 1977 design makes its official comic-book debut, reinterpreted through a collaboration with Mark Spears. With Todd McFarlane and Mark Spears co-writing, Spears delivering fully painted interior art and the main cover, and a 64-page first issue launching a three-part miniseries, this September 9 debut could be particularly interesting to Spawn collectors because it introduces the earliest incarnation of one of independent comics' most recognizable characters to the page for the first time.
👉 Add Spawn 77 #1 to your collection today.
2. Action Comics #1102 – Lost in Krypton's Past!
The Kingdom of Zod saga sends young Clark Kent somewhere he never imagined he would see firsthand—Krypton's past. In Action Comics #1102, Clark must navigate the lost world of his ancestors and somehow free Supergirl from Zod's prison, while back in the present, Steel races to prevent the spreading K-Zone from covering Earth in deadly Kryptonite.
About the Comic
Young Clark Kent is trapped in Krypton's past, giving the future Superman an opportunity to witness the world he lost long before he was old enough to remember it. But this isn't a sightseeing trip through Kryptonian history—Clark is stranded there and needs to find a way home.
His best hope is Supergirl, but Kara is imprisoned by Zod. That leaves Clark facing an enormous challenge: break Supergirl out of Zod's prison while surviving in an era of Krypton he knows only through the stories and history that survived the planet's destruction.
Meanwhile, the crisis in the present continues to escalate. Steel is desperately searching for a cure to the spreading K-Zone, with the horrifying possibility that the phenomenon could eventually cover the entire Earth in Kryptonite. The issue serves as Kingdom of Zod: Part Six, pushing both the past and present sides of the crossover toward increasingly dangerous territory.
A Deep Dive
Young Clark Kent is stranded in Krypton's past, allowing him to experience his lost homeworld firsthand.
Clark's only apparent path home requires him to break Supergirl out of Zod's prison, turning his journey through Krypton's history into a dangerous rescue mission.
Seeing Krypton before its destruction gives Clark a rare connection to the world and culture that would eventually become an essential part of his identity.
Back in the present, Steel faces a completely different crisis as he searches for a way to stop the expanding K-Zone.
The stakes extend to the entire planet, as failure could result in Earth becoming covered in Kryptonite.
Action Comics #1102 is Kingdom of Zod: Part Six, continuing the larger Superman-family crossover and connecting Clark and Supergirl's predicament in the past with the growing catastrophe in the present.
Creators: Writers: Mark Waid; Artists: Osvaldo Pestana Montpeller.
Cover Art Highlight: Lucas Meyer.
Target Audience
Superman and Action Comics fans following the Kingdom of Zod crossover.
Readers interested in young Clark Kent experiencing Krypton before its destruction.
Supergirl fans following Kara's role in the growing conflict with Zod.
Readers invested in the K-Zone storyline and the expanding threat to Earth.
Summary
Action Comics #1102 gives young Clark Kent an extraordinary—and extremely dangerous—opportunity to experience Krypton before its destruction, but getting home means rescuing Supergirl from Zod's prison. At the same time, Steel faces a race against time in the present as the K-Zone threatens to transform Earth into a Kryptonite-covered nightmare. Written by Mark Waid with interior art by Montos and a main connecting cover by Lucas Meyer, this September 9 chapter delivers Part Six of Kingdom of Zod and puts two worlds—and two different points in time—in serious danger.
👉 Add Action Comics #1102 to your collection today.
1. Transformers #36 – The New Superion Debuts!
The Energon Universe delivers another massive shake-up in Transformers #36 as a brand-new version of Superion makes its debut—and its newest member is someone no one could have predicted. Thundercracker joins the Aerialbots, but just as the newly assembled team prepares for action, the unmistakable cry of Cobra-La signals that an even bigger threat is about to enter the Transformers conflict.
About the Comic
The Aerialbots are ready to assemble, but this isn't the Superion fans are accustomed to seeing. In an unexpected development, former Decepticon Thundercracker takes his place among the Aerialbots, becoming part of the team as they form the mighty Autobot combiner.
That alone would make Transformers #36 a significant chapter, but Skybound has another major surprise waiting. Just as the new Superion comes together, the unmistakable chant of “Cobra-La” announces the arrival of forces connected to one of the strangest corners of G.I. Joe mythology.
The issue also serves as the finale of the current story arc, meaning these developments aren't simply teases for the distant future. Thundercracker's unexpected role and the emergence of Cobra-La bring the current chapter of Transformers to a close while potentially opening a very different—and much stranger—direction for the Energon Universe.
A Deep Dive
A new Superion debuts, giving the Energon Universe its own unexpected version of the legendary Autobot combiner.
In the biggest surprise, Thundercracker joins the Aerialbots, dramatically changing the traditional makeup of the team.
Thundercracker's inclusion raises intriguing questions about his evolving loyalties and what his new place among the Autobots could mean going forward.
The issue brings Cobra-La into the action, further strengthening the connections between the Transformers and G.I. Joe sides of the shared Energon Universe.
The combination of Superion and Cobra-La gives this chapter two potentially important developments for readers and collectors following the larger Energon Universe.
Transformers #36 is the end of the current story arc, making the September 9 issue a major transition point for the series.
Creators: Writers: Robert Kirkman; Artists: Jason Howard.
Cover Art Highlight: David Nakayama.
Target Audience
Transformers fans following the current Energon Universe storyline.
Readers interested in Thundercracker's evolving role and his surprising place among the Aerialbots.
Fans of Superion and the Transformers combiners.
G.I. Joe and Energon Universe readers interested in the arrival of Cobra-La.
Collectors watching for major character developments and new incarnations of classic Transformers teams.
Summary
Transformers #36 looks like a potentially important Energon Universe chapter, delivering the debut of a new Superion with Thundercracker as an Aerialbot while simultaneously bringing Cobra-La into the conflict. As the finale of the current story arc, the September 9 issue combines a major shake-up to Transformers mythology with another expanding connection to the G.I. Joe side of the shared universe. Written by Robert Kirkman with art by Jason Howard and Mike Spicer and a main cover by David Nakayama, this is one issue Energon Universe readers—and especially Superion and Thundercracker fans—will want to keep on their radar.
👉 Add Transformers #36 to your collection today.
Conclusion
This week’s releases reflect the ever-evolving landscape of comic books. Whether you are a seasoned collector or new to the genre, there is certainly something for everyone. We hope this countdown helps you discover your next favorite read!


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